Lutter is a Famicom Disk System game published by Athena in 1989. These games tend to be NES games with the ability to save. It’s translated into English by a translator named Mute.
To get an idea of the gameplay, I played through the first level of the game and took some screenshots. Your hero’s goal is to rescue some young women, culminating in a fight against the ultimate evil. The main part of the game takes place in a Lode Runner like room. You fight enemies via bumping them, and take more damage from behind, or while fighting on anything other than solid ground.
Above, you can see the first room in the game. At the top, a brown stone block is starting to vanish. I used those to get down to the gold that I’m gathering in the screenshot. The blue objects are doors. You can unlock color coded doors with keys, which are tracked at hte bottom of the screen.
The yellow keys here open the lavender / red doors. The Triangle provides a block for enemies, and lets you move them to specific areas. It’s reusable. The brown chest has a vest in it, which changes the hero’s color, and adds defense. When you hit the switch at the bottom left, a ladder appears on either side of the room.
Although they’re invisible in this screenshot, there’s moving platforms in the space to the right. One is on the level of the gold bag, and the other runs below the key platform. The chest here has a dirk which adds a sword to your hero’s sprite. This is also where it becomes obvious that monsters on rungs are very dangerous to fight.
The switch on the right adds a ladder on the right of the amoeba man room. The shield like item allows you to create a block wherever you wish, and the green key, of course, is for that locked door that was blocked.
Again, a platform is invisible. There’s one riding above the chest, which has a shield in it.
Going in the white door takes you to the boss.
There is sort of a clever zooming effect as you approach the bosses. The screen flashes, and the top and bottom bars zip past you quickly until you reach the boss.
There’s several levels to the game, with different graphics and different mechanics. All in all, it’s a competent action RPG without too many annoying features. The music is a little grating, and the graphics aren’t amazing. However, it’s still fun to play.